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Obi Rope Photon Unity Networking2

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Hi, I am using ObiRope in my project where the movement of the obi rope needs to synchronize between two clients and the server. We are using PUN2 for networking. I am able to see the rope in the server(laptop) but unable to see the rope in the phones. I have added the observed component to both ObiSolver and ObiRope. I have received below inputs from Obi Forum: *Photon won't automatically synchronize rope physics, as it knows nothing about it. You will need to serialize and pass particle data back and forth, probably implementing PUN's IPunObservable interface.* Looking for some help with this.

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