Hi, can i create or script unbreakable joint to make rope? Want using rigidbody2d with parent object to calculate physics on creating rope on each part making chains of objects.
Now im trying hinge joint with distance combination, thats looks not bad after scaling mass and gravity, but finally broke after im join rope to parent object and move around. When main object move, then rope calculate movement on each joint and after too much accelerate joints are splitting and brake.
Can i somehow script joint to make them unbreakable 100% ?
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