Fake Rope Wrap with Trail Renderer
Hi. I need some help for my project. I'm tyring to fake rope wrapping with trail renderer and wrap the trail around a cylinder and using bakemesh for creating the rope and also wrapping around that...
View ArticleLinerenderer BUG,Problem with the LineRenderer..
Hello, I try to implement a grappling in my game, and it works. I just have a problem with the line renderer, I thought that it will be the easiest part. The thing is that my line won't render all the...
View Articlehow to scale hinge joint and mesh at the same time
hi i tried to made a rope with simple physics so i made a Cylinder in blender then a added an armature with 4 bones to it (then parent them together with automatic weights) everything was perfect and...
View ArticleNeed help with my rope mechanic
Hello, i am a noob in unity. I am trying to make a rope game that has two types of "ropes" - one normal and the second one which holds you at one angle and you can lengthen and shorten it (like Static...
View ArticleUnbreakable joint 2d
Hi, can i create or script unbreakable joint to make rope? Want using rigidbody2d with parent object to calculate physics on creating rope on each part making chains of objects. Now im trying hinge...
View ArticleHow to build upon Jongallant's verlet integration rope project
In order to build 2d rope physics in my game, I download the github project from Jongallant in this [link][1]. In my game, I want the rope to collide with objects with differents types of colliders...
View ArticleHow can I allow the rope to correctly interact with Box and Polygon colliders?
In order to build 2d rope physics in my game, I download the github project from Jongallant in this [link][1]. In my game, I want the rope to collide with objects with different types of colliders such...
View ArticleSwing between two points
I have two positions. One is a stationary point. I have a line renderer that I draws a line between the two of them. I wan't the second point to swing from the first point like its the end of a rope,...
View Articlehow can i limit my rope?
I have a rope generated by pure code in a script to do a fishing line, the problem here is when i put the fishing buoy on the rope tip, the rope stretches infinitely and i want the buoy hanging Thanks...
View ArticleHow to make rope as in the video ?
I want to make rope as in the video. I tried to make with character joint and rigidbody but it was way more heavy for mobile. https://streamable.com/orfby2
View ArticleObject that can rotate freely around a center
Have a nice day. I'm trying to make a game like Hammer Fight, but I have no idea how to make a hammer. When the vehicle moves, the hammer should be able to rotate or swing freely around the vehicle by...
View Articleline renderer collision detection in 3D
hello guys so i been using the code down below to simulate a rope physics .based on this tutorial https://www.youtube.com/watch?v=k32g4ujzxP0&t=55s currently it uses edge collider 2d to detect...
View ArticleVerlet physics fishing line 2D
Trying to get a fishing rod working in 2D and found this promising looking method [here][1] using verlet physics, unfortunately it doesn't go into how exactly it's utilized. It mentions having an array...
View ArticleLineRenderer physics
Hi everybody, I want to create line control like this game: https://play.google.com/store/apps/details?id=com.weegoon.thiefpuzzle&hl=vi&gl=US I used linerenderer and Physics2D.RaycastHit to...
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