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How to grip a character with a rope ?

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Hi people! Created with the help of a rope hinge joint2d, I made a character , made ​​a movement of the character , How to make a character caught in the rope ? ![alt text][1] [1]: /storage/temp/78424-file.jpg On the character movement is the script: using UnityEngine; using System.Collections; public class Touch_Tors : MonoBehaviour { public GameObject tors; public GameObject player; public int addforce=500; public float speed; private Rigidbody2D rb; void Start () { rb = GetComponent(); } void Update () { float moveHorizontal = Input.GetAxis ("Horizontal"); float moveVertical = Input.GetAxis ("Vertical"); float moveVerticalZ = Input.GetAxis ("Vertical"); Vector3 movement = new Vector3 (moveHorizontal, moveVerticalZ, moveVertical); rb.AddForce (movement * speed); } } How to make a character grabbed or hooked a rope??? Please Help!

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