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How To Make A Physical Rope

In the game I'm making I'm going to have a cage that you have to cut a rope to make it fall onto the enemy's head. How can I make a rope, and how can I make the rope get cut where it is hit by my sword.

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Make a rope with Joints

Im trying to make a rope with configurable joints but failed to change the limit parameters of the joints in script, i mean the following code returns error because it's read only...

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hook that only keep distance

Hello, i try to make character that can grab things with hook on the chain. But i want to, the chain and hook limit only position of character without adding torque when holding item is moving arond...

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jungle swing type game ...?

Hi All, I am doing a simulation i.e of type jungle swing. I used hinge joints for the rope creation and top part is there to hold the rope. Below I attached both web player and code. I am about to do a...

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Creating rope in 2d phisycs

Hi! I'm trying to create a rope which user will have to grab by the end and pull to some object. I've done it and it works quite fine. The problem is when user pull fast then seperate objects in rope...

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Need Help Getting Rope To Wrap/Straighten In 3D Space

Hello! I'm trying to create a rope that will wrap around objects and then straighten out when appropriate. I've gotten this to work in 2D space, but 3D is kicking my butt. How I got it to work in 2D:...

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Using HingeJoint2D to Join Objects at Specific Points

My end goal is to create a rope bridge similar to what can be seen in the picture below, which is built from a number of different planks, which when walking over will apply a downwards force and cause...

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2D hinge joint with sprite

Ok, I must be missing something in understanding how this works. **All I want to do** is have the character swing back and forth with limited angle on the chain. That is it. [Character][1] I guess I...

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Swing Platform

Hi. I`m newbe in Unity but I want to do this thing. How to do it? ![alt text][1] [1]: /storage/temp/22314-снимок1.jpg

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make a chain

I want to create chain in my game. it is possible using ropejoint. but in untiy2d ropejoint is not available. so how can i implement rope joint in unity2d?

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Rope simulation - Double spring joint problem

Hello! I am trying to simulate rope physics with spring joints (As hinge joints gave me serious trouble), and in order to appropriately simulate that thick rope has a maximum bend, I have attatched...

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Adding slack to a joint

Hi, I am trying to make a rope with slack using physics joints. This would prevent the swinging object from staying at the set distance if it was above the other anchor. I am currently using a distance...

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what would be a good way to do rope physics that stretch?

I am making a turtle and I want it's neck to be able to stretch and also wrap around stuff like but I've been hitting a wall with my efforts to get a system that can achieve this. Does anyone know a...

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Can't get a 2d chain to work using hinge joints.

To my knowlege I have done everything right but the problem is the chain doesn't have any horizontal movement. You can see the gameobject construction and problem in this video....

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Custom 2D physics of a rope (top-down view)

I have been working on a custom 2D physics for a rope lately which I seem cannot realize due to lack of needed math. It is something that turned out quite more hardcore for me than I thought it would...

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Rope that wraps around sphere

Hello guys, i'd like to replicate this kind of functionality inside unity: http://www.kanogames.com/play/game/wrrrmz (Please see level 2) You see how this worm wraps around sphere and stretches while...

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Hinge Joints that Don't Limit?

Hi, all! I have a head attached to a ver long neck, and the neck segments are all connected hinge joints. The head is controlled with physics. My goal is to have the head be freely and pretty...

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2D rope (hinge and distance) on only ONE axis

Hello, I would like to have something being able to be moved by someone pulling on a rope. That is pretty easy, but now I would like to limit the object being moved by moving on the X axis and not...

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reading forces applied to a rigidbody

i'm working on a project that uses rope physics, where one end is attached to a fixed point, and some position down the rope can be manipulated by the user the problem is that once the rope is pulled...

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Engine Belt

Hi guys someone know how can I achive something like Engine Belt? Image below : ![alt text][1] [1]: http://obrazki.elektroda.net/39_1245265924.jpg Point GEN , T , CS , AC are static but this black line...

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