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Rope 2D from Inside Player

1. I have a circle player 2. I click at Mouse Position 3. The Rope needs to either generate segments as its being thrown or already be created and start moving to that position but also be affected by...

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Flail like weapon / Hinge Joint

hi guys, i'm new to unity and i'm trying to make a flail like weapon. But I have two distinct problems. Here is a video of what I've done : http://johnlev.com/tmp/flail.mp4 1 - I set the same hinge...

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Rope Game - How can I make this character fall realistically?

Hello everyone, I've been learning unity for about a month now, and this is the second project I've worked on so far: https://youtu.be/QCKCv5FZ_JA Basically when I click somewhere, it generates a rope...

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Rope Physics - Flying End

Hi all. What I'm trying to make happen is sort of a multi-step process with a rope (When I say rope really I mean a light weight strap, but the motion should be similar). 1. The rope is initially...

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How do you make an wire/rope type object and attach to 2 separate objects

![alt text][1] [1]: /storage/temp/78210-wire.jpg I am trying to make a wire or rope type object that can attach to 2 different objects, i have uploaded a picture for better understanding, i would just...

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How to grip a character with a rope ?

Hi people! Created with the help of a rope hinge joint2d, I made a character , made ​​a movement of the character , How to make a character caught in the rope ? ![alt text][1] [1]:...

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Rope (made with joints) connected to a movable transform acts weirdly

Hello all; I'm using the "Chain and Rope" asset to build a rope attached to my Movable character on one side, and fixed to a position on the other side. ( I was trying to do it by myself, but I'm new...

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Could you guide me how to create an object which can work like a crane ?...

![alt text][1] [1]: /storage/temp/79237-14508470-561119470739295-249487549-n.jpg I would like to make an object that can work like a crane and can be controlled by player 1.Horizontal Jib can rotate...

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Hinge Joint Giving Fake 'Slack'

I'm working on an idea, and it involves using a hinge joint as a 'rope'. What I'd like to do is have the joint go slack/disappear if the player walks towards it, but if player walks against the rope...

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Finding angles between Vectors to Work Out If Three of Them are Collinear

So... I'm working on a rope swing prototype and in short, I need to find an angle between some vectors or if I can can draw a straight-line between three different vectors. I've been searching for ages...

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2 ropes connected with HingeJoint2D components to 1 object act weird.

I couldn't find the answer to this problem so I decided to ask for help. I have 2 ropes made of several sprites with HingeJoint2D components. Each rope is connected to the opposite corners of another...

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3D Rope swing on one axis no matter what

Hello everyone! i'm a total noob and probably it's a silly question: i'm creating a rope using hinge jointS on a rigged mesh in 3D and everything works super fine in terms of simulation . **I need that...

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Distribute distances between configurable joint links

Ive got a rope that Im making linking cubes together using configurable joints and drawing a line renderer over the whole thing. This works just fine in most instances. Im manipulating both ends to...

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Rope Climbing issue?

hello .recently i decided to add chain (rope) to my game and i ended up![alt text][1] with this: [1]: /storage/temp/89223-ask.png i used HingeJoint2D to make the chain. my idea for player swinging with...

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Grappling hook script not working, HELP!

I'm using this script: using System.Collections; using System.Collections.Generic; using UnityEngine; public class GrapplingHook : MonoBehaviour { private bool grappling; private HingeJoint grabHinge;...

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Create a 2d rope?

Hello. How do i create a 2D rope? I also need this rope to be expandable and retractable. How can i do this?

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Grappling Hook problem with android touch

***So i had a grappling hook working for pc and now I want to port it to android using touch input on the mobile however im having a problem where it wont work the same as the mouse as in when i would...

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How to make a seamless rope?

I am building a rope in unity following this tutorial: https://www.youtube.com/watch?v=ize_B8DCJkY It uses character joints attached to capsules (in my case, cilinders) to create a rope. My main...

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Checking if a 2D joint gets pulled or pushed

Hi there, I'm working on a rope swing game. I'm using a Spring Joint for the rope and I would like to check, if the joint is getting currently pulled (if the character "hangs" in the joint) or if it...

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How to shoot spider man webs?

I'm beginning development of a Spiderman VR hobby project, and have run into a problem. I myself am more well versed with Autodesk Maya so creating game assets isn't to difficult for me, although when...

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